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Post by djcoston on Dec 13, 2014 11:01:35 GMT -3
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Post by Krodierk on Dec 13, 2014 13:45:49 GMT -3
Tem certeza que não confundiram o Saga com Ragnarok Online não?
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Post by apesfiu on Dec 14, 2014 8:16:02 GMT -3
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Post by djcoston on Dec 14, 2014 10:33:14 GMT -3
Vita has no games? Até a Square tá fazendo jogo pra ele. Espero que o jogo seja bom e diminua um pouco essa choradeira.
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Post by leonemesis on Dec 22, 2014 17:50:22 GMT -3
Alguns poucos detalhes que o produtor liberou recentemente
Q: What kind of game is SaGa 2015?
A: A regular RPG.
Q: What kind of gameplay system [will it have]?
A: There’s something like an extension of the free-scenario system [where players can tackle the story in any order] in it. There are also multiple protagonists.
Q: Who is the character holding two swords?
A: The god of the world. His name is Firebringer. As far as the black-haired male and the female characters go, I can’t say anything, yet.
Q: Please tell us about the world.
A: The world setting is close to Romancing SaGa, so if you look at it that way, you could say that it’s like Romancing SaGa 4; however, there are parts that are different from Romancing SaGa, so it’s kind of hard to say.
Ótimo que vai ser um RPG "normal", não queremos outro jogo estilo aquele tedioso "Unlimited Saga". O fato dele confirmar que vai ter vários personagens me deixa esperançoso, gostaria muito de algo parecido com Saga Frontier do PS1, adoro aquele jogo, foi o primeiro que joguei no PS1.
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Post by djcoston on Sept 15, 2015 12:41:34 GMT -3
Finalmente alguma nova desse jogo, foi revelado que irá sair em 2016:
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Post by luxetumbra on Sept 20, 2015 20:09:32 GMT -3
A arte do jogo tem muita cara do Yoshitaka Amano.
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Post by djcoston on Oct 8, 2015 17:45:46 GMT -3
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Post by dingoegret on Oct 11, 2015 0:14:08 GMT -3
Sempre lembrando que God Eater do Vita também registrado no ocidente.
Mas a Square Enix nunca registrou e não lançou...
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Post by djcoston on Aug 1, 2016 14:53:07 GMT -3
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Post by Everaldo on Sept 13, 2016 7:24:39 GMT -3
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Post by Everaldo on Sept 14, 2016 8:07:12 GMT -3
SaGa: Scarlet Grace introduces main characters and systemsMeet Urpina, Leonard, Taria, and Balmaint. The latest issue of Weekly Famitsu has first details on SaGa: Scarlet Grace‘s characters and systems. The PS Vita RPG follows four protagonists, each with different personalities and circumstances. Players will choose one from among them and travel the world. Depending on which protagonist you choose, the story will change significantly. The four characters include: Urpina gematsu.com/wp-content/uploads/2016/09/SaGa-Fami-Leak-Details_09-14-16_001.jpgA cheerful young woman who, while a little air-headed, has a strong sense of justice. She was born to the Uranius family, a samurai nobility, but she has yet to master the secrets of dual sword techniques. Leonard gematsu.com/wp-content/uploads/2016/09/SaGa-Fami-Leak-Details_09-14-16_002.jpgA young man and farmer who can skillfully handle farming tools and devices. He is quiet and unapproachable. One day, he hears a collapsed woman living in the village muttering about “going to Ai-Khanoum,” so he sells his land and heads for the legendary city of Ai-Khanoum in her place. Taria gematsu.com/wp-content/uploads/2016/09/SaGa-Fami-Leak-Details_09-14-16_003.jpgA woman potter. In dealing with pottery, she notices that the distortions in the world are also causing distortions in her own creations. She decides to face those distortions head on and goes on a journey to understand their origin and identity. Balmaint gematsu.com/wp-content/uploads/2016/09/SaGa-Fami-Leak-Details_09-14-16_004.jpgA courtroom executioner. He carries out the executions when Sigfrey, the administrator of Cohan Castle, executes many people. When Sigfrey is arrested as a political opponent, it is Balmaint who is responsible for his execution. Sigfrey predicted that, “I will be resurrected seven times and justice will be served,” and was executed. So Balmaint goes on a journey to remove Sigfrey’s head seven times. SaGa: Scarlet Grace uses a “free world system,” which means you’re free to do anything on the map. “Thousands” of events are being prepared, and the choices you select will significantly affect their development. There are no dungeons, but various things will occur on the world map instead. In battle, your turn order is shown in a timeline on the bottom of the screen. You’ll be able to see what actions enemies will take. Up to five characters can be in a party and will share BP recovery each turn. Depending on how your characters are arranged, you may get bonus effects such as a status boost. There are nine types of weapons, each with their own strengths and weaknesses, but any weapon can be equipped to any character. Sparks are also in the game. In an interview with the magazine, SaGa series creator Akitoshi Kawazu shared a few additional tidbits: The game is about 30 to 60 hours for a single playthrough. It’s close to SaGa Frontier since the story changes significantly per character You’ll have more than six allies at the start of the game. Everyone you meet in the story can become an ally. Even if a character’s LP becomes zero, the character will not disappear. While there are no plans for a demo release, there are plans for public hands-on events. fonte: gematsu.com/2016/09/saga-scarlet-grace-introduces-main-characters-systems
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Post by Gigahero on Sept 14, 2016 10:15:07 GMT -3
Agora dá até pra acreditar que o jogo existe, falta só as screens agora xP
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Post by djcoston on Sept 14, 2016 20:57:50 GMT -3
Wow, finalmente um jogo das raízes antigas da Square se reerguendo! Mal espero pra ver novas informações e gameplay, esse jogo promete para os fãs dos RPGs antigos!!!
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Post by Krodierk on Sept 14, 2016 21:13:40 GMT -3
Eu já tô prevendo na minha bola de cristal que vai ser quase idêntico ao minstrel song, mas com algumas melhoras, eu fui um dos poucos negos que deve ter zerado esse jogo. Só espero que tenham aprendido umas coisas com o jogo anterior, pois apesar de ele ter um lado bom, ele também tinha alguns sistemas petulantes e bizonhos demais. O mais bizarro era que qualquer coisa, até mesmo peidar fazia o jogo avançar, e ele te punia comendo o cu toda vez que se tentava grindar.
Também espero por uma história melhor, a do anterior pecava demais.
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Post by Krodierk on Sept 14, 2016 21:17:03 GMT -3
Também espero mais músicas como esta aqui, esta música de batalha contra os minions era animal demais, fica no meu TOP 10 de músicas.
Versão ao vivo.
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Post by Everaldo on Sept 14, 2016 21:54:12 GMT -3
Eu também terminei esse Krod.
Mas não espere mudar isso, é tradição da série esse tipo de processo evolutivo, o jeito é aprender a explorar isso a seu favor.
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Post by Gigahero on Sept 14, 2016 23:09:23 GMT -3
Nunca avancei em um SaGa Mas oh, não é que esse jogo existe mesmo
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Post by Everaldo on Sept 14, 2016 23:23:31 GMT -3
Gostei do que vi, tem que olhar com calma para ver os detalhes de batalha e world map no video (com direito a "airship"), bacana.
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Post by djcoston on Sept 15, 2016 11:53:06 GMT -3
Uma coisa que fiquei encucado, esse jogo vai ser no estilo do Unlimited SaGa que você vai só seguindo mapinhas e batalhas??? Ou eu to cego mesmo?
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