Atlus has announced two new Shin Megami Tensei titles to celebrate the series’ 25th anniversary.
The first project is a still to be titled 3DS game. The 25th anniversary website lists it as “coming soon.”
The second title is a new high-definition project that runs on Unreal Engine 4. It, too, is still to be titled, with development having only just begun. It was confirmed for Switch at Nintendo Switch Presentation 2017. The 25th anniversary website, video, and the video description do not specify any platforms, however.
Inicialmente repete o SMT IV e Devil Survivor 2 com o possível protagonista morrendo, mas em cada um levou a features interessantes diferentes, ele parece despertar, então pode ser um meio humano-demon como o protagonista de SMT3.
Tem o tema de flores, tanto na camisa do cara quanto nas pétalas que voam e se repete no Teaser.
Os monstros caídos e as frases podem indicar um ataque violento dos anjos nesse jogo, um protagonista meio demon antagonizaria bem, apesar de pender um pouco a balança inicialmente, os lados podem se equilibrar no desenvolvimento dos eventos.
Graficamente e pela movimentação, não vejo como não ser por turnos.
Gostei muito do trailer, apesar de obviamente não mostrar muita coisa (mesmo por que o game deve estar na fase inicial de desenvolvimento, como informado pela Atlus). Também me lembrei de Nocturne e o raciocínio do Giga sobre os ataques ferozes dos anjos e tal faz sentido!
Curioso aqui para o sistema de batalha, seria legal a Atlus tentar inovar ao invés do padrão Press Turn System, quem sabe um sistema mesclando action ou algo novo mesmo.
Shin Megami Tensei V producer Kazuyuki Yamai shared some profound thoughts behind the challenge of the upcoming title, on working with Unreal Engine 4, and little teasers on what we can expect in this week’s issue of Famitsu magazine. [Thanks, Hachima.]
Here are some highlights from the interview with producer Kazuyuki Yamai:
The very first Shin Megami Tensei game released 25 years ago in an October. Atlus wanted to let everyone know that Shin Megami Tensei will keep going on, and they decided to make the announcement with that timing in mind.
One of Atlus’ goals with Shin Megami Tensei V is to get people to take another look at the “characteristics of the times.” Yamai says there’s likely a lot of people out there who are frustrated with unemployment, uneasiness about life in retirement, terrorism and nuclear weapons, and other troubles both at home and abroad. He wants to make a Shin Megami Tensei that sympathizes with these current times, and that is the challenge.
The keyword “Shekinah Glory” that appeared in the trailer literally translates to “God’s Miracle.” Yamai wants you to think about that keyword, and truly get an understanding of it once you get to play the game.
Shinagawa Station is a spot that we often see depicted as part of Tokyo. It will also be in the game’s story.
This will be the first time Atlus makes a game in Unreal Engine 4. This brings a complete change to the company’s environment to create games, so now that it allows them to create something and immediately check it out on the game screen, it gives the creators more time to spend on coming up with ideas and trial-and-error. Yamai says he’s truly glad they were introduced to UE4.
Yamai also shared his love for the Nintendo Switch hardware and its ability to let you play HD quality games and also freely play on the go.
Demon fusions and other classic elements will be in the game. Atlus is also experimenting on brand new elements.
Since it’s the first Shin Megami Tensei game to appear on home console in a while, Atlus wants to deliver a hybrid way of playing that combines the profound charm of Shin Megami Tensei: Nocturne with the fun demon upbringing elements of Shin Megami Tensei IV.
Yamai says that in terms of development progress, they haven’t even reached a point where they could say “Coming soon!” so they hope you guys can wait a little while longer.
Shin Megami Tensei V is in development for Nintendo Switch.
O teaser foi foda, eles sempre acertam na ambientação e música. Tenho certeza que será algo de qualidade, mas pelos comments na entrevista posta pelo Everaldo acho que vamos esperar bastante pra conferir esse SMT. Espero estar enganado.
Develpoment on Shin Megami Tensei V is fully underway, producer Kazuyuki Yamai told 4Gamer.net in a recent interview.
Here are the notable tidbits:
The several core staff that the game started with early in its development is gradually increasing. While more and more people continue to sign on, Atlus has rounded up a considerable amount of staff, and it feels like we have reached a turning point where we can say the game is actually “in the making.” As the first console game in a long time, Atlus wants to create grand content that people can thoroughly enjoy playing on their TV. On the otherhand, Atlus also wants to include a carefreeness only a handheld system can provide, like enjoying demon fusion while laying down. The goal is a title made for both a console and a handheld. Atlus wants to include a lot of demons, as well as make a game suited to the hardware’s specifications. Three times the amount of effort is being put into demons compared to previous titles.
Shin Megami Tensei V is in development for Switch. A release window has yet to be announced.
folles: ela é estilão bootleg chinês foi feita pra parecer moderna mas é um cú
Nov 27, 2016 20:20:14 GMT -3
luxetumbra: Ixi, fonte ideal é comprar Corsair, OCZ (alguns modelos). Corsair é a melhor custo x benefício. A minha antiga era uma OCZ 400W SxS. Troquei por uma Corsair CX500. Zallman tem fontes boas também mas custam muito mais caro que similares da Corsair.
Dec 3, 2016 17:40:51 GMT -3
luxetumbra: Aquelas IceAge são literalmente umas frias em razão da falta de algumas proteções
Dec 3, 2016 17:41:54 GMT -3
folles: Eu ia montar um PC com uma CX430
Dec 4, 2016 14:46:44 GMT -3
folles: sempre ouvi falar bem delas
Dec 4, 2016 14:46:51 GMT -3
folles: mas só fui me interar sobre fontes depois de ter sido ferrado por essa DueX
Dec 4, 2016 14:47:17 GMT -3
folles: Parece que terminaram o Patch em Ace 3, nem sabia que a versão americana foi atacada de uma forma pior Revelations:Persona tiraram todos endings extras cutscenes e os escambau.
Dec 15, 2016 13:09:48 GMT -3
grun: alg do grupo tem WiiU destravado?
Mar 2, 2017 15:23:41 GMT -3