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Post by djcoston on Jul 13, 2016 19:02:26 GMT -3
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Post by djcoston on Jul 22, 2016 13:21:10 GMT -3
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Post by djcoston on Aug 1, 2016 14:56:20 GMT -3
Atelier Firis details Angriff, Ren, Norbert, Dion, and AurelieGust has shared new information and screenshots of Atelier Firis: The Alchemist of the Mysterious Journey, detailing new characters Angriff, Ren, Norbert, Dion, and Aurelie, as well as some other elements. Get the information below. ■ Characters
Angriff Dahlmann
- Age: 55
- Job: Mercenary
- Voiced by: Taiten Kusunoki
- Illustrated by: NOCO
An old, broadminded mercenary. He’s a veteran mercenary who until now had gone all over and laid to waste many monsters. He is known as the “Immortal Angriff,” and is particular about money as he lives to save up for a certain purpose. He is an unrivaled drinker and travels to bars all over in search of good alcohol.
Ren Breitner
- Age: 24
- Job: Alchemist
- Voiced by: Misa Ishii
- Illustrated by: NOCO
A certified alchemist working in the lake town of Flussheim. She is very serious and strict, possesses a high degree of skill, and has a sincere attitude when it comes to alchemy. She despises from the bottom of her heart those who abuse alchemy.
Norbert Classen
- Age: 39
- Job: Alchemist
- Voiced by: Kento Fujinuma
- Illustrated by: NOCO
An alchemist who lives in Grao Tar, the valley village. Although he looks sloppy, he has a suitable personality and loves to tease people. While he skips out on his usual work very often, he is a trusted person who can be relied on when the villagers need help. A restless man, his studio is usually completely empty because he is always pacing around the village.
Dion Maier
- Age: 27
- Job: Alchemist
- Voiced by: Daisuke Nakamura
- Illustrated by: Yuugen
A young, certified alchemist who lives in Mechen, the grassland village. He has a one-sided, straightforward personality and is very good-natured. He failed and repeated the certified exam many times over, and only just recently finally passed. He’s the village’s only alchemist, so he gets a lot of work, but something is still somehow missing, as he makes many mistakes.
Aurelie Bluch
- Age: 76
- Job: Alchemist
- Voiced by: Kiyoko Miyazawa
- Illustrated by: Yuugen
An elder and certified alchemist of Dona, the forest village. She is a smart, brisk woman with a bamboo-cutting personality and strict manners. She also carries a broadsword in order to intimidate nagging villagers.
She is a reliable judge of character and, while quite elderly, dislikes being treated as such. Anyone who treats her like an old lady will have thunder sent down on them—no exceptions.
■ Collect Letters of Recommendation
Firis must collect letters of recommendations from alchemists known as “certified alchemists” in order to take the certified alchemist exam set to be held one year later. You’ll collect these letters of recommendation from certified alchemists while traveling about various towns and villages on your journey.
■ Visit Various Towns and Villages
Firis will visit various towns and villages, and meet many people on her journey, with people living their lives according to the environment of each area. She’ll experience many events and grow as an alchemist.
Dona
The forest village, where sunshine glitters through the trees. A village made up of hunters. In the center of the village is a towering tree known as the “Sacred Tree,” which is cherished by the people.
Flussheim
The lake town, where sailors sing. Formed on the side of a lake, this town is focused on marine transport and tourism. Many cheerful people live here, perhaps an effect of its warm climate, and you can obtain various information since there are many adventurers and tourists.
Mechen
The field village, where the breeze is gentle. A very peaceful village with a cheerful atmosphere. It has a large windmill, and extensive stock-farming is done here. Since travelers hardly ever visit, they tend to receive a big welcome.
■ Furnishing Your Studio
Your studio, which you’ll carry with you everywhere in order to synthesize on the go, is of vast size, and you can decorate the inside by putting down furniture. There are even some decorations with special effects.
■ A Mysterious Vehicle
There are a numbers of useful tools for items that can be synthesized. You can even think up and create an item that you can ride to reach places not accessible by foot.
■ Dress Stylishly
Firis will travel in various outfits that suit the area and environment. Here’s a look at the “Flora of Purity” outfit.
Fonte: gematsu.com/2016/07/atelier-firis-details-angriff-ren-norbert-dion-aurelie
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Post by djcoston on Aug 11, 2016 14:18:37 GMT -3
Atelier Firis adds Logy, 11 year-old EschaEscha and Logy, from Atelier Escha & Logy: Alchemists of the Dusk Sky, will appear in Atelier Firis: The Alchemist of the Mysterious Journey, the latest issue of Dengeki PlayStation reveals. But Escha is a bit… different. Escha, voiced by Rie Murakawa and designed by Yuugen, is an 11 year-old alchemist. She is a lively, gluttonous girl living in Flussheim. She is curious, taking interest in various things, and nowadays manipulates Logy. She is childhood friends with Mea, who lives in the same town. Logy, voiced by Kaito Ishikawa and designed by NOCO, is a 27 year-old blacksmith. You’ll meet him in Flussheim, and he’ll also do weapon creation for Firis. His illustration seems the same as it was in Atelier Sophie: The Alchemist of the Mysterious Book, but his 3D model may have changed. Other new characters introduced in Dengeki PlayStation include: - Caldo Rao (voiced by Hiroki Tochi, designed by Yuugen) – A young
historian from the “Nation of Evidence,” who makes it his purpose to record history. He has a cool and calm personality, but isn’t so good at talking to girls following a certain incident that gave him a phobia of women. - Kirsche Littel (voiced by Ayano Yamamoto, designed by Yuugen) – A
10-year-old alchemist. A girl who lives in Flocke, the snow village, and the youngest to ever pass the certified alchemist exam. In spite of her age, her behavior is often somehow enlightened, but she also worries she doesn’t have enough age-appropriate friends. - Kai Holthouse (voiced by Ryousuke Morita, designed by NOCO) – 25
years old. A cheerful and bright sailor who lives in Flussheim, the lake town. He works hard to help the town flourish. And while he’s always doting on his little sister Mea, he has recently begun to consider her a bit of a nuisance. He has a good relationship with Logy, who he goes out to drink with. - Mea Holthouse (voiced by Rina Honizumi, designed by NOCO) – 12 years
old. Kai’s younger sister and a cheerful tomboy who manages a shop. She loves fishing and often abandons the shop for it.
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Post by Everaldo on Sept 9, 2016 12:33:54 GMT -3
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Post by djcoston on Sept 21, 2016 15:39:01 GMT -3
Abertura: Esse Atelier ta com cara que vai ser muito melhor que o Sophie.
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Post by Gigahero on Sept 22, 2016 15:56:09 GMT -3
O amor transbordou no meu coração durante o vídeo.
Como não amar Atelier
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Post by valens on Sept 23, 2016 12:21:05 GMT -3
Abertura: Esse Atelier ta com cara que vai ser muito melhor que o Sophie. Quais são as reclamações do Sophie??
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Post by leonemesis on Oct 19, 2016 9:31:55 GMT -3
Atelier Firis details Annnelies, Tiana, and Fritz, game flowGust's latest Atelier just half a month away from release in Japan. Atelier Firis: The Alchemist of the Mysterious Journey Gust has shared another new information and screenshots of Atelier Firis: The Alchemist of the Mysterious Journey ahead of its November 2 in launch in Japan. This time, we’re introduced to characters Annnelies, Tiana, and Fritz, as well as provided a general overview of the game flow. Get the information below. ■ Characters Annnelies Exner Age: 29 Occupation: Librarian Voiced by: Saori Terai Illustrated by: Yuugen A woman who works as the lead librarian at an institution known as the “Information Institute,” where they gather information from adventurers. She is very serious and of quite high ranking. She is clearheaded and her ability to decipher things such as ancient documents is unmatched by any other. However, she is unbelievably clumsy and often causes unexpected trouble. Tiana Paschen Age: 16 Occupation: Traveler Voiced by: Megumi Toda Illustrated by: NOCO A bright and honest girl who would aimlessly leave the house, and with that disposition became an adventurer. She is always in high spirits, and energetic in any situation. She is restless and bad at staying in one place, and sells the items she obtains on her travels, which she calls the “Tiana Selection,” to Firis. Fritz Weissberg Age: 55 Occupation: Puppeteer Voiced by: Kenyu Horiuchi Illustrated by: Yuugen A doll maker traveling with the goal of putting on the greatest puppet show. He is usually knowledgeable and composed, but his personality completely changes when it comes to dolls. As a former mercenary, he possesses remarkable skills with a sword. His daughter is Drossel, the playwright. ■ The Start of Your Journey to Becoming an Official Alchemist In order to continue her journey in the outside world, Firis must pass the test to become a Certified Alchemist that will be held a year later. But first, she needs to collect letters of recommendation in order to take the test, so she travels to various places with her older sister Liane in order to do so. ■ Taking on the Official Alchemy Exam After gathering the letters of recommendation, Firis will finally be able to take the test to become a Certified Alchemist. There are three tests within the exam that will test Firis’ abilities. They consist of the “Written Exam,” “Synthesis Exam,” and “Practical Skill Exam.” —The Written Exam tests Firis’ knowledge. Answer the correct choices within the given time limit. —For the Synthesis Exam, you’ll be tested on how many high-quality items you can create within the time limit. —For the Practical Skills Exam, you’ll be tested on your fighting strength as an alchemist to see the culmination of Firis’ growth on her journey so far. ■ Things You Can Do in the Field You’ll be able to do various things in the fields that you pass through on your journey, including making new discoveries and encounters. —There are a countless number of “landmarks” on the field that, once discovered, are recorded on the map. Since you can move between landmarks in an instant, it is recommended you look for them as soon as you reach a new field. —Fields are not only above ground. You can travel to various places both underwater and underground. —You can fish at specific areas. There are some materials you can only get by fishing. —You may also run into dangerous monsters. These monsters will appear as a special icon on the mini-map, which is located at the top right of the screen. —You can gather materials using synthesized items. By gathering materials using items, it’s possible to obtain materials you wouldn’t normally obtain. ■ Chain Quests Every so often on the field you’ll encounter a quest. Among them are Chain Quests that generally have a big effect on the field. In the case shown in the screenshots below, the Chain Quest results in the development of a bridge. ■ Carry Your Atelier Anywhere —At places where there are bonfires, you can summon your atelier studio. —To synthesize, you’ll arrange your materials on a grid of panels. By using a catalyst, you can attach new effects to the synthesized item. —With “Superdreadnought Synthesis,” you can use many materials to create a single item. The completed item will have a big influence on Firis’ journey. ■ Atelier Make With Atelier Make, you can decorate the inside of your atelier studio with a variety of furniture. Some furniture may also have special effects. ■ Battle Battles are turn-based, meaning characters take action when it’s their turn to act, and you’ll gain the upper hand in battle by stopping the monsters’ actions. In battles against formidable enemies, you should aim for a “Break,” which stops the action order by stunning the enemy. There are a variety of powerful items that can strike monsters in a single blow. Since item use is not limited to alchemists, it’s important to always be mindful of which items you have. ■ Chain Bursts By filling up your gauge, you can perform a combination attack called a “Chain Burst.” During Chain Burst Mode, the final attack will change based on the content of the combination attack. —In the upper left corner of the screenshot below, we see the player’s “Linkage” is at 130 percent, in this case seeing three or more characters able to cooperate and trigger a “Chain Strike.” The character that attacks first will pursue the monster with a special attack. ■ Chain Finishes When your Linkage is greater than 150 percent, as seen in the screenshot below, you can cooperate with three or more characters and trigger a “Chain Finish.” The character that attacks first will be deal great damage to the monster with a big technique. ■ The Friends that Travel with Firis Firis will make many friends on her journey, each possessing their own characteristics and charm. With these friends and her journey, Firis will walk the path to becoming an alchemist while experiencing various things and influencing one another.
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Post by djcoston on Oct 19, 2016 13:59:13 GMT -3
Estão caprichando demais nesse Atelier, tem tudo pra ser um dos melhores!
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Post by Everaldo on Oct 20, 2016 8:46:28 GMT -3
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Post by Gigahero on Feb 7, 2023 0:35:14 GMT -3
Comecei! Já tinha feito a introdução antes e achei ela muito bonita, aproveitei para tirar screenshots agora e compartilhar com vocês Começa em uma vila que vive da mineração, poucos saem da vila, mas ninguém de fora visita. Uma vila em uma caverna escura. Firis tem o sonho de conhecer o mundo, mas o portão de ferro a impede, resta sonhar pelos livros Ela sempre visita o portão, vai que uma oportunidade surja, né, até que um dia alguém o explode Sophie arruma o portão imediatamente com Alquimia, tudo é novidade e quando Firis visita a barraca que é o atelier portátil da Sophie, a mesma decide ensinar um pouco de Alquimia e vê que Firis tem talento O interesse de Sophie é vender os seus produtos, mas Firis vendo medicamentos, bombas, tudo isso resolveria o problema de "ser fraca de mais para o mundo lá fora" que seus pais sempre diziam. Ela corre para casa para explicar e pedir permissão para sair da vila, mas recebe um não, o que termina com "Eu odeio meus vocês!" (Os pais) Firis sai de casa e não volta mais, dormindo no Atelier da Sophie Mesmo sem permissão dos pais ela faz um acordo com o chefe da vila de provar que pode aprender alquimia e ajudar o povo da vila. Nisso começa a parte tutorial onde você faz uns itens básicos e tem um prazo de 26 dias. Por fim ela ganha o direito de sair da vila, mas é com o prazo de 1 ano para poder passar na prova de Alquimistas, se ela falhar deve voltar. Enfim chega o dia de finalmente poder sair da vila e conhecer o mundo exterior, mas falta algo. Firis vai correndo para casa e diz para os pais que está saindo. E uma abertura alternativa toca. Atelier Firis: The Alchemist and the Mysterious JourneyAcho essa introdução bem bonita, até porque também já fui menino de vila pequena de missionários e sonhava em ir para cidade grande e conhecer gente que gostasse de videogame, até por isso também me toca os eventos da menina da vila de sal do Atelier Ayesha que sonhava em conhecer a cidade grande. Aí vem a grande revolução, nada de tabuleiro onde o foco eram os ingredientes e o cálculo de quantos dias demorariam para chegar no quadrado do mapa pequeno. Aqui são áreas abertas onde você anda e acha coisas para fazer, side quests, inimigos, cavernas e a coleta, cada atividade libera receitas novas, a estrutura muda e fica parecido com um open-world (Open-area média no caso), mas ainda continua no estilo vício total de toda hora estar liberando alguma coisa e tendo algum micro-evento casual. Já fiz uma lanterna e uma picareta básica! Bem, pretendo postar mais só quando zerar, mas quero fazer um post também do dungeon extra DLC que é onde o jogo realmente brilha, será o caso nesse jogo? Não sei, vamos ver! Imagino que poucos façam por elas justamente serem DLCs e não terem troféus, mas vale a pena, valeu em todos os outros ao menos, era 50% da diversão, como joguei as versões Vita eles já vinham incluso. Último que joguei foi em 2018, não faz tanto tempo assim, mas faz, meio enferrujado com os nomes das skills e estratégias pros extras, provavelmente apanharei
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Post by Gigahero on Feb 8, 2023 16:53:02 GMT -3
Eu falei que ia fazer tipo um let's play na dungeon DLC, mas o jogo NÃO tem dungeon DLC haha, então é o só o que tem no jogo mesmo, não deve ter o último tier de skills pros equipamentos o que bate com a impressão que tive do jogo: Apesar de ser o segundo da série Mysterious ele tem um feeling de jogo número 1, um reset geral no gameplay, no sentido que é comum os jogos darem limitações e irem aliviando com upgrades, mas nas sequels geralmente a limitação é menor, seria incomodo limitar o jogador nas mesmas coisas em todo jogo de uma série anual, mas o Firis como é um novo modelo de jogo "reseta a mamata" depois de tantos jogos. Por exemplo, no anterior, Sophie, o limite do Container era de 5000 itens, já no Firis são míseros 1000! Aí você pode construir upgrades extras na base, mas são slots limitados e você tem que dividir com outros objetos. Só um exemplo, existe outras coisas que faz o jogo ter cara de "Nº 1", tem gente que prefere jogo assim, menos variedade, mas um management mais significativo. Terminei a Main Quest de passar nas provas de Alquimistas em 1 ano, depois de terminado o jogo tira o limite de tempo e você fica livre para explorar. Cheguei na última cidade com 150 dias restantes, fiz a prova com 124 dias (25 dias sem sair da cidade só explorando e fazendo alquimia) A prova é escrita, prática de alquimia e de combate. Tirei 20 + 28 + 4, passei com 52, raspando. Tem uma batalha que te dá trófeu no fim da prova, mas eu perdi sem nem chegar na vez do meu turno. É o desafio para quem quiser, ficar forte o suficiente dentro do tempo limite, deixei pro NG+, mas se for jogar a versão DX um dia tentarei com certeza completar esse desafio de primeira! Primeira +ou- pois é sabendo o que cada local me dá devido essa jogada, né, o jogo é um RPG Aberto e você não tem ideia do que pode ganhar durante a exploração, é uma delícia! Há um grande evento no meio do jogo, mas tirando ele todos os outros no meio do caminho são opcionais, você pode ir para um canto ou outro, tem cidade que não passei, tem outras que tem múltiplas formas de chegar e só descobri quando fiz o backtracking, sensação ótima de você estar construindo a sua aventura. Não olhei a lista de troféus, mas vi que o único missable é o de vencer a batalha da prova, então pretendo não olhar até explorar o mundo ao máximo, eu sempre quis o fim dos icones de eventos dos personagens, achei que nunca mais iriam tirar, mas esse jogo fez isso então vou aproveitar ao máximo de ir as cegas e depois só fazer o clean-up se for preciso. Enfim, amei a primeira parte do jogo, os personagens podem não ser tão carismáticos como nos outros, mas ele resgata muito da sensação de aventura aberta que tive com os primeiros que joguei!
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Post by Gigahero on Feb 9, 2023 22:00:34 GMT -3
Exausto de jogar, não consegui nem fazer pausa para alternar com outras coisas que estava jogando/assistindo, puro vício. Parte boa é que não olhei nenhum chat hoje.
Com 30h de jogo recrutei mais um personagem, tinha que falar com um NPC genérico encostado em uma árvore em uma vila inicial, pior que antes de jogar assisti a abertura e achava que já tinha todo mundo, levei um susto kkkk
Bem antes de parar fiz bombas que dão conta dos inimigos mais comuns, alívio, fiquei muito tempo empacado na força.
Mas não dá pra encarar Boss nenhum ainda devido a armadura de papel, espero conseguir superar isso logo.
Boa parte do dia foi juntando dinheiro para um Costume de 20000 ligado a evento, agora o que entrar eu posso investir em uma armadura de mercador que seja pra desempacar.
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